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Author Topic: New tutorial: Creating altitude-based ecosystems  (Read 4026 times)

Paul Roberts

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New tutorial: Creating altitude-based ecosystems
« on: April 17, 2018, 02:50:21 PM »

“Creating altitude-based ecosystems’’ is our latest Tips & Tricks instalment for Forest Pack Pro.

In this tips and tricks episode, we demonstrate how to use Forest Pack's surface tools to quickly populate entire scenes with basic ecosystems that adapt according to a terrain’s elevation. In the process, we’ll share 11 tips for creating a lake scene that can easily be applied to scattering geometry and optimising renders to create many similar environments.

Please jump to our tutorial section for video and written versions of this release
Paul Roberts
iToo Software