In our new tutorial
we tackle a query we get asked regularly: how do you scatter on vertical surfaces?
To answer this question we demonstrate how to create green walls, a common and regularly requested example. Despite the fact that this is a specific usage, the same principles can be easily used for a wide range of other applications.
In addition to covering the best practices for a scattering items on a vertical surface, we also explore how to use coloured maps to create planting patterns, how to use Viewport Canvas to interactively paint layouts directly in the viewport, and to round up the tutorial we demonstrate an automatic clustering feature that creates a similar effect without the hassle of painting maps.
The scene files for this tutorial contain 4 types of green wall plants in two variations that you are free to adapt and use for your own renders.
Please jump to our tutorials section
to get more info.