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Author Topic: RailClone Lite/Pro 1.2.1  (Read 3599 times)

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RailClone Lite/Pro 1.2.1
« on: July 04, 2011, 08:01:38 PM »

RailClone Lite/Pro 1.2.1

  • Fixed geometry issues with Bevels.
  • The assigned spline can be selected from the quad menu.
quadmenu

RailClone Lite/Pro 1.2.0

VRay Mental / Mental Ray support

RC120

Added geometric shaders for VRay and Mental Ray, letting you to render a huge number of high-poly objects using minimal resources:

  • Create massive railing and structures over paths as long as kilometers.
  • Objects are converted on the fly to native render instances.
  • The geometry is generated dynamically inside the camera frustrum (VRay only).
  • VRay Proxies and mr Proxies are supported.

Note: See Rendering Best Practices to learn more about the geometric shader and how to optimize your scenes to use it efficiently.

Display

A new Display rollout has been added:

  • Configurable "Boxes" mode for Viewport and Render.
  • Adaptative mode. Use "Boxes" mode on viewport if the number of faces specified is exceeded.
  • "Boxes" display mode is more accurate respect to the full geometry.
  • Render mode: Automatic mode uses native instances for VRay or Mental Ray. Meshes mode creates a unique mesh for the geometry.
  • Build button and Max.Faces and Max.Segments parameters have been moved from the General rollout here.

Other features

  • CPU Multi-core support. Global performance have been improved.
  • Randomness->Mapping Coordinates. Avoid texture tiling, applying box mapping to the Segments along the path.
  • Added Max 2012 support.

Fixes

  • Fixed geometric issues when applying both random rotation and scale.
  • Bevel works properly on splines with collinear vertices.
  • Geometry->Copy From/To works properly on RailClone objects with modifiers.
  • Fixed minor Library Browser issues.

Carlos Quintero
iToo Software