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RailClone Lite/Pro 1.2.1

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iToo:
RailClone Lite/Pro 1.2.1
* Fixed geometry issues with Bevels.
* The assigned spline can be selected from the quad menu.

RailClone Lite/Pro 1.2.0VRay Mental / Mental Ray supportAdded geometric shaders for VRay and Mental Ray, letting you to render a huge number of high-poly objects using minimal resources:
* Create massive railing and structures over paths as long as kilometers.
* Objects are converted on the fly to native render instances.
* The geometry is generated dynamically inside the camera frustrum (VRay only).
* VRay Proxies and mr Proxies are supported.Note: See Rendering Best Practices to learn more about the geometric shader and how to optimize your scenes to use it efficiently.DisplayA new Display rollout has been added:
* Configurable "Boxes" mode for Viewport and Render.
* Adaptative mode. Use "Boxes" mode on viewport if the number of faces specified is exceeded.
* "Boxes" display mode is more accurate respect to the full geometry.
* Render mode: Automatic mode uses native instances for VRay or Mental Ray. Meshes mode creates a unique mesh for the geometry.
* Build button and Max.Faces and Max.Segments parameters have been moved from the General rollout here.Other features
* CPU Multi-core support. Global performance have been improved.
* Randomness->Mapping Coordinates. Avoid texture tiling, applying box mapping to the Segments along the path.
* Added Max 2012 support.Fixes
* Fixed geometric issues when applying both random rotation and scale.
* Bevel works properly on splines with collinear vertices.
* Geometry->Copy From/To works properly on RailClone objects with modifiers.
* Fixed minor Library Browser issues.

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