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Author Topic: Suggested settings for billboards  (Read 18749 times)

iToo

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Suggested settings for billboards
« on: March 19, 2010, 06:53:23 PM »
What are the suggested settings to use billboards in my scenes ?

It depends of the renderer. These are some tips:

Scanline

- For shadow maps, use the XShadow plugin.
- For raytrace shadows, be sure to assign the light in the "Shadows" rollout.
- Use "Forest Material" with any material as base.

Mental Ray

- Always assign the light in the "Shadows" rollout.
- Don't use XShadow plugin. It's not compatible with MR.
- Use "Forest Material" with a Standard Material as base, and enable "Forest Shader" checkbox in FM. This combination enables a custom shader optimized for MR and billboards.
- The "Forest Shader" parameters are found in the "Material" rollout of Forest. Use "Self-Illum factor" and "Irradiance Color" parameters to adjust the illumination of the billboards.

VRay

- Always assign the light in the "Shadows" rollout.
- Don't use XShadow plugin. It's not compatible with VRay.
- You can use "Forest Material" with any material as base, as VRayMtl.
- Enable the Indirect Illumination (GI) to get the best results.

References:

Shadows rollout
Material rollout
Forest Material
XShadow (Scanline only)
Using Shadows tutorial (Scanline only)
« Last Edit: June 11, 2013, 09:16:34 PM by iToo »
Carlos Quintero
iToo Software