Itoo Software Forum
Forest Pack => Forest Lite => Topic started by: hungadunga on March 08, 2012, 09:06:03 PM
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Hello all:
I'm using forest pack lite on a flat plane in a scene and I'm using a custom object, my question is how do you apply the shader or maps to the forest?
I'm using a fully mapped .obj as the trees for the forest, I'm also using one of these same trees in the scene and they render fine - fully textured.
I'm using 3d studio max 2012 sp2, Forest pack lite version 3.6.0 .
Any ideas would be helpful
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Forest uses the same maps and textures applied to the source object. About the material, it is assigned in the "Material" property, in the Geometry rollout.
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Cool !! thanks Carlos, i'll give 'er a shot.
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O.K. gave it a shot - assigned material, still no material on forest object. Any ideas?
Thanks
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Please, send us a test scene to check it. You can write us to support@itoosoft.com or upload it here.
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Hello, tried to send as an attatchment - too big . How do I upload here?
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Probably it will be to big for the forum as well. You would upload it to some file sharing website, and send us the link.