Forest Pack > Forest Lite

flickering trees in Mental ray animations pls help

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KB-DEsign:
Hello i've found your plugin and was verry happy with it until i did an animation..it's fly through...it's a building suround by a forest (made by forest lite) i uses 2 d trees that came with forest lite but the thing is that they flicker in some areas....why is that? and how do i get round it? cause this REALLY starting to get on my nerves.....i've tried a lot of things but NOTHING seemd to work....i use 3ds max design 2011 with Mental ray.....PLS HELP ME

iToo:
Flickering can be caused by geometry, GI, texturing, AA sampling or other issues.

Please, can you post some images and your render settings ? Or better, include a stripped scene with instructions to reproduce the problem. You can also send the files to our support email.

KB-DEsign:
thank you for this fast reply.... i wrote an email to u ....i know it's a lot to ask but will you ckeck it out  before moday? deadline is verry near and i hope to do some rendering in the weakend.... well eather way thanx

KB-DEsign:
well  my email was returned to me ......is your email carlosqg@itoosoft.com ? well i uploaded the file to rapidshare here's the link http://rapidshare.com/files/408618950/flickering_trees.zip

KB-DEsign:
the instructions are.....i rendered the scene in frames in tga format....composed in after effects. i can render out from frame 20-60 and see the animation....cause camer movement start from frame 20. i precaluted final gather at the settings that you will see in the final gather tab. i don't what else.....ahm...i gues that's it all settings are the way they are when i get this problem....so you should see it when render and compose everything

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