Itoo Software Forum

Forest Pack => Forest Lite => Topic started by: wubba on January 22, 2019, 07:19:03 AM

Title: Scattered object rotating on Z axis - Original Animation Does not!?
Post by: wubba on January 22, 2019, 07:19:03 AM
Hi all.. just trying to get my head around this amazing & feature rich plugin!!!...

I'm simply trying to animate my blades of grass cluster which is a mesh from SpeedTree (non-animated)... Its is a single mesh that I have added a Noise & Bump modifier to 3/4 of the mesh via Soft Selection (The grass object is to appear swaying/moving very subtly in the wind...

...Though when applied to a Forest Pro object, the scattered objects are animated but not the way intended... Each object rotates on its Z axis as if you it was spinning perioically in a 360 degree motion (its following the animated keyframes but not as the original grass object!?

What am I doing wrong!?.. anyone anyone

Cheers in advance!!!
Title: Re: Scattered object rotating on Z axis - Original Animation Does not!?
Post by: Rokas on January 22, 2019, 08:05:20 AM
we cannot provide support in this Lite part forum. You should use an account with permissions to the Forest Pro(that is only for our customers) forum.
Thanks for your understanding.
Title: Re: Scattered object rotating on Z axis - Original Animation Does not!?
Post by: wubba on January 25, 2019, 03:11:34 AM
Unfortunately I cannot afford your amazing plugin as I'm purely a hobby enthusiast.. though if i was working within the industry, I would not hesitate in investing!!!..

Anyway I figured it out... Not exactly sure what caused it. But by persistent testing & rebuilding the forest objects for both trees & grass, I was able to get it animated the way intended!
Title: Re: Scattered object rotating on Z axis - Original Animation Does not!?
Post by: Rokas on January 25, 2019, 07:58:02 AM
Great! Practice makes perfect.