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Author Topic: 3ds Max / Redshift - Follow Displaced Surface  (Read 192 times)

cjwidd

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3ds Max / Redshift - Follow Displaced Surface
« on: June 03, 2022, 08:54:41 PM »
Redshift / 3ds Max 2020

Is it possible to get Forest Pack to scatter particles on a displaced surface using the RS Displacement Texmap, i.e. not via 3ds Max Displace modifier?


Paul Roberts

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Re: 3ds Max / Redshift - Follow Displaced Surface
« Reply #1 on: June 06, 2022, 11:36:12 AM »
In theory, you should be able to use the "value" version which doesn't need to be connected to a particular modifier to work. Instead you would enter the Min and Max displacement amount manually in the Forest Effect, matching the values you use for displacement.

I hope that helps,
Paul
Paul Roberts
iToo Software