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Author Topic: A more efficient way to save presets please.  (Read 2147 times)

Coastalvis

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A more efficient way to save presets please.
« on: April 29, 2019, 12:18:10 PM »
So can we have a user intuitive way to save presets please. Where ideally you have "One" button to save the setup you have just created. Ideally, this would collate all the geometry/textures used in this preset into a custom location so when you try to load that into another scene it just works as expected, This would work with one click ( not manually saving geometry and editing xml files etc)  At the moment to save a preset is over complex and time-consuming, and to be honest, its quicker manually collating the geometry and saving a separate max file which you then merge into other files.

iToo

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Re: A more efficient way to save presets please.
« Reply #1 on: April 30, 2019, 11:17:44 AM »
Agreed. Added to our wishlist.
We have plans to improve the Library Browser, but unfortunately we could not work on it yet, because other projects.

Thanks.
Carlos Quintero
iToo Software

Coastalvis

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Re: A more efficient way to save presets please.
« Reply #2 on: June 27, 2019, 10:31:08 AM »
Im glad you agree, its a massive limitation at the moment and a pain in the ass as it currently stands..

DT

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Re: A more efficient way to save presets please.
« Reply #3 on: September 11, 2019, 05:13:21 PM »
Is there an ETA on this. Because I was going to make some presets and libraries and such, wondering if I do, will they still be compatible with a new way of generating presets/library.

Rokas

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Re: A more efficient way to save presets please.
« Reply #4 on: September 11, 2019, 08:42:29 PM »
Sorry, no ETA for this. Currently we are working to release RailClone 4. After that we will get back to develop ForestPack.
We are small team and have limited resources.
Rokas

Coastalvis

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Re: A more efficient way to save presets please.
« Reply #5 on: November 05, 2020, 11:49:13 AM »
Any ETA on this, please? Its been quite a while now.

iToo

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Re: A more efficient way to save presets please.
« Reply #6 on: November 07, 2020, 10:11:49 AM »
Hi, this feature is already implemented in Forest 7 beta. Please, take a look to it.

Now the exporting process is done in a single step (with right click->"Import Objects", as before), creating the Preset, Max files, material library, thumbnails and assets.

Carlos Quintero
iToo Software