Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: LO1254 on July 26, 2018, 01:39:42 PM
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Hi, we just updated to the new forestpack 6.1.1, we noticed that somehow forest isn't properly following a animated mesh by its uv map.
This used to work before, are we missing something?
Test scene in attachment - max 2017
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I opened Your scene with FP 5.4.1 and FP 6. I see no difference. Could You please explain the issue in more detail ?
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I opened Your scene with FP 5.4.1 and FP 6. I see no difference. Could You please explain the issue in more detail ?
Thank you, Sure!
From frame 27+ the number of instanced boxes starts changing, making them jitter around the surface.
Are there any settings we are missing to make them static on the surface? (without using a particle flow system)
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I still see exact same result on FP 5.4.1 and FP 6.
I could only advice using particles workaround (https://forum.itoosoft.com/forest-pro-(*)/scattering-on-animated-surface/).