Itoo Software Forum

Author Topic: Avoid global values  (Read 4131 times)

ldotchops

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Avoid global values
« on: August 18, 2024, 01:20:02 AM »
Is there a way to have indivdual objects inside a single forest pack avoid the global random rotation, scale etc. Or would I have to use multiple FP?

Thanks

Paul Roberts

  • iToo Software
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Re: Avoid global values
« Reply #1 on: August 19, 2024, 11:30:39 AM »
Hi,

There isn't an easy way to exclude individual scattered objects from randomisation, although in Item Editor mode you could feasibly rotate and scale individual objects. I think your suggestion to use a separate Forest Pack object for those items is probably the most efficient way to work.

All the best,

Paul
Paul Roberts
iToo Software