I'm testing out the scattering of lights.
Using vray lights as the object. I'm getting fine results on my own machine. But as soon as i try to submit it via backburner none of the lights are being transfered. This happens on the local machine that send the job and rendered fine before going through backburner.
The geometry is transfered and the original light if not hidden renders fine on the servers.
With distributed rendering some servers renders fine, while others don't.
All scenes can render the file correctly if opened and rendered on each machine locally.