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Author Topic: Billboard vray Physical Camera  (Read 1264 times)

CgRod

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Billboard vray Physical Camera
« on: January 14, 2016, 10:01:09 PM »
I need a suggestion, using billboard 2d people (Forest Material) along with a vray physical camera. the billboard change color, darker, any way to fix this, perhaps excluding the billboards of the camera.?
regards

Michal Karmazín

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Re: Billboard vray Physical Camera
« Reply #1 on: January 15, 2016, 09:32:25 AM »
Hi,

Well, that'll depend mainly on used material (I would suggest to use a VRayMtl) and the illumination scheme.

For quick adjustments you might find useful the "RGB Level" parameter in the Material Optimizer. It's applied to all diffuse maps, except those excluded by name ("trunk", "bark" and so, if checked). The default value is 1.0, and setting 0.0 preserves the current level in the texture map. It's possible to "optimize" repeatedly to try different settings at render.

Hope that helps, but please feel free to post more details regarding your issue.

Best regards,