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Author Topic: Black solid shadow appears on close view render  (Read 598 times)

PP1465

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Black solid shadow appears on close view render
« on: February 25, 2017, 08:54:07 AM »
As u can see the black shadows cast vertically in the red boundry. I don't know how to fix it and it's the problem I experienced in my recent projects and still can't find anyway to solve. If somebody have any solution please suggest me how to fix this. Thank U all......

Paul Roberts

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Re: Black solid shadow appears on close view render
« Reply #1 on: February 25, 2017, 05:36:59 PM »
Hi,
It look as though you are using edge mode?

As mentioned in the "Some key notes about Areas->Boundary Checking->Edge mode" related post: "In the case of very high density scatters (like dense grass), many overlapping objects could be generated and V-Ray may exceed its default transparency limit (which can cause render artifacts)".

Increasing Global switches - Max transp. levels (default value is 50) should fix it (sometimes may be necessary to modify Secondary rays bias also).

Cheers,

Paul
Paul Roberts
iToo Software

PP1465

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Re: Black solid shadow appears on close view render
« Reply #2 on: March 11, 2017, 05:14:58 AM »
Thanks so much for your solution brother, woh....it's really work by increasing Max Transparency Level values in Global Switches