Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: PP1465 on February 25, 2017, 08:54:07 AM

Title: Black solid shadow appears on close view render
Post by: PP1465 on February 25, 2017, 08:54:07 AM
As u can see the black shadows cast vertically in the red boundry. I don't know how to fix it and it's the problem I experienced in my recent projects and still can't find anyway to solve. If somebody have any solution please suggest me how to fix this. Thank U all......
Title: Re: Black solid shadow appears on close view render
Post by: Paul Roberts on February 25, 2017, 05:36:59 PM
Hi,
It look as though you are using edge mode?

As mentioned in the "Some key notes about Areas->Boundary Checking->Edge mode (http://forum.itoosoft.com/index.php?topic=2748.0)" related post: "In the case of very high density scatters (like dense grass), many overlapping objects could be generated and V-Ray may exceed its default transparency limit (which can cause render artifacts)".

Increasing Global switches - Max transp. levels (default value is 50) should fix it (sometimes may be necessary to modify Secondary rays bias also).

Cheers,

Paul
Title: Re: Black solid shadow appears on close view render
Post by: PP1465 on March 11, 2017, 05:14:58 AM
Thanks so much for your solution brother, woh....it's really work by increasing Max Transparency Level values in Global Switches