Itoo Software Forum

Author Topic: Name objects  (Read 1038 times)

OG4977

  • Newbie
  • *
  • Posts: 11
Name objects
« on: October 28, 2016, 03:11:49 PM »
Hello,
I am new FP user.
Is it possible to have not the purpose of the library is the place forest01, forest02, ......

I did not find
Thank you

Michal Karmazín

  • iToo Software
  • Hero Member
  • *****
  • Posts: 2447
Re: Name objects
« Reply #1 on: October 28, 2016, 03:30:36 PM »
Hi,

That's a default 3ds max's behaviour, that any new object in the scene gets the corresponding class name and sequential numbering (like any new Box object will be named Box001 and so on). Anyway, names of these objects can be treated easily in the same way as any other object in the scene - by editing its name under the Modify tab / via Scene or Layer Explorer / by setting the $.name / using the Rename Object tool etc.

Best regards,