Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: Pixelab on July 14, 2017, 01:08:57 PM

Title: Bug/ improvement : FP doesn't relink automatically to existing geometry
Post by: Pixelab on July 14, 2017, 01:08:57 PM
When importing a FP object (and sometimes deleting a pre existing one with the same name) FP doesn't relink to geometry (and I think splines & surfaces too) and every geometry custom object ends up empty and has to be manually re-picked

Would it be complicated to have the FP object to come with a "dependency list" that check if those objects (geometry, splines, etc.) are already in the scene ?

A check with the name of the object would already solve 90% of our problems with this kind of import.
Title: Re: Bug/ improvement : FP doesn't relink automatically to existing geometry
Post by: iToo on July 15, 2017, 09:23:40 AM
Hi, this dependency list is already managed internally by Max.
When links are lost, usually is due to Max cannot find the linked asset (causes may vary). Unfortunately we cannot do much about that.

If you are merging a FP object from other scene, be sure to enable "Select Influences" and "Display Influences" in the Merge dialog. That will import all referenced assets, keeping the links.
Title: Re: Bug/ improvement : FP doesn't relink automatically to existing geometry
Post by: Pixelab on July 17, 2017, 07:40:51 PM
If you are merging a FP object from other scene, be sure to enable "Select Influences" and "Display Influences" in the Merge dialog. That will import all referenced assets, keeping the links.

Yes, that's what we are doing right now.

But sometimes we modify assets (materials, geometry) for special cases and it would have been great to keep this. Relinking is then mandatory in this case.
Title: Re: Bug/ improvement : FP doesn't relink automatically to existing geometry
Post by: MN4869 on June 21, 2018, 05:20:03 AM
I'm looking for similar functionality.
Title: Re: Bug/ improvement : FP doesn't relink automatically to existing geometry
Post by: iToo on June 21, 2018, 08:45:59 AM
In FP6 we introduced an option to select all dependences of the Forest object. It can be useful for these cases.

You can find it at Quad menu (select FP object, right click)->Select All Forest Dependences.