Hi,
The
Limit to Visibility feature should be considered during rendering. Have you manually assigned the
Camera for the
Limit to Visibility feature? If left empty, the Camera is automatically taken from the render view. Which renderer are you using?
If you continue to experience issues, it’s difficult to diagnose the problem without seeing the scene. If possible, please feel free to
send us your scene - ideally simplified and containing only the problematic object(s). Thank you in advance for any further details you can share with us or our user community, as it may help others who encounter similar issues.
Best regards,