Hello all,
I am working on a scene in which I'd like to animate the orientation & movement of a large number of V-Ray Lights using Forest Pack. I am scattering the lights along a spline using the "path" distribution method, and I am controlling the orientation of the lights with the transform controls.
There are a few ways I can animate the movement of any object - for example, with an animated noise map in the transform roll-out, or by using an effect (3-axis look-at effect) combined with an animated helper object.
These techniques work fine for normal geometry, but it seems that Forest Pack does not behave the same way when the reference objects are V-Ray Lights. In my viewport before rendering, the lights will move according to whatever technique I apply, but at render time the Forest Pack-generated lights are static, and they do not change according to the movement I am previewing in the viewport.
Is this a known limitation, or am I doing something wrong?
I am using Forest Pack 7.1.2. I know that the Light-scattering features of Forest Pack have been updated since this version, but my studio has not updated to the latest versions yet.
Is this even possible, to animate the direction & orientation of the lights? Thanks!