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Author Topic: Corona Render: Forest Color Map with Distribution Map bug  (Read 1328 times)

Tengiz

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Corona Render: Forest Color Map with Distribution Map bug
« on: May 19, 2014, 05:19:42 AM »
jpg01 - ForestColor Map with Distribution Map (set "full")
jpg02 - ForestColor Map with Distribution Map (set "other" and change my texture)
jpg03 - ForestColor Map with Distribution Map with collision (set "other" and change my texture)
I use my texture in Distribution Map and i use ForestColor Map. I have bug on render if i use texture in distribution map larger than 100x100 pixels.
« Last Edit: May 19, 2014, 05:26:26 AM by Tengiz »

Tengiz

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Re: Corona Render: Forest Color Map with Distribution Map bug
« Reply #1 on: May 19, 2014, 05:22:46 AM »
Images

iToo

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Re: Corona Render: Forest Color Map with Distribution Map bug
« Reply #2 on: May 19, 2014, 09:44:25 AM »
Please, try setting the texture in "Distribution->Map", instead in "Bitmap". That seems to solve the problem.
I added the bug to the to-do list.
Carlos Quintero
iToo Software

Tengiz

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Re: Corona Render: Forest Color Map with Distribution Map bug
« Reply #3 on: May 19, 2014, 05:51:56 PM »
It works if I set density x=100. If I change the density more than 170, the bug appears again.

iToo

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Re: Corona Render: Forest Color Map with Distribution Map bug
« Reply #4 on: May 20, 2014, 10:09:27 AM »
Yes, you are right. It's a strange issue, because happens only with Corona Render.
We'll investigate the problem, although unfortunately there is not other workaround. I apologize by the inconveniences.
Carlos Quintero
iToo Software