Hello,
thank you! So you think that the only solution is to manually add paths to the nodes as well?
I've opened a mat lib and remapped all textures to the network location and replaced the SummerTrees-vray.mat which is called as an xref for each model.
But this does not look as a straightforward solution. I assume that I'm not the only one using the library for distributed rendering. We have abandoned long time ago the practice to add paths to user paths in max. it is not a sustainable solution for the studio.
Is it possible to make a library installer and use the feature of the .max file, where you can write the paths inside it without opening the max itself? If I'm not wrong this is an option since max2011
Cheers,
Boris