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Author Topic: Custom edit trees disappearing unless selected  (Read 2162 times)

Richard Birket

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Custom edit trees disappearing unless selected
« on: May 03, 2011, 07:30:45 PM »
We are using Max 2009 x64 with a collection of vrayproxy bushes within an FP object. We have custom edited the trees so that we can control the positions, though they are randomly rotated. We also need them to follow a surface.

Creation was fine and without problem, and even using a surface caused no problems.

However, for some reason, the FP object now disappears unless the Custom Edit tree sub-object level is selected. We have removed the surface to see if this solves the problem, but it does not. The trees are only visible in the viewport if the tree sub-object is selected.

Please advise.
Kind Regards,
Rich

www.blinkimage.com

iToo

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Re: Custom edit trees disappearing unless selected
« Reply #1 on: May 03, 2011, 07:49:39 PM »

Please, check your settings in the Camera rollout. Probably the items are not visible because the camera clipping.

Carlos Quintero
iToo Software

Richard Birket

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Re: Custom edit trees disappearing unless selected
« Reply #2 on: May 03, 2011, 07:53:54 PM »
Great. Thanks. I knew I'd missed something obvious.

is there any way this can be made more 'visual'? So many things to think about when running urgent jobs.

A million thanks for that though!
Kind Regards,
Rich

www.blinkimage.com

iToo

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Re: Custom edit trees disappearing unless selected
« Reply #3 on: May 03, 2011, 08:27:14 PM »

Quote
is there any way this can be made more 'visual'? So many things to think about when running urgent jobs.

When the plugin doesn't display any result, you can use "Forest Stats" to check if there is some problem or the items are not visible. We have included recently a 'hidden' items counter (in the latest beta, if i remember well).

Carlos Quintero
iToo Software