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Author Topic: Forest Pack Pro / 3ds MAX 2014 Crash when editing Painted Areas  (Read 5157 times)

iToo

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Re: Forest Pack Pro / 3ds MAX 2014 Crash when editing Painted Areas
« Reply #15 on: November 11, 2013, 12:24:59 PM »
The patch is a modified version of FP 4.1.4 which is the latest release (ignore the version shown in the About box). The next update (4.1.5) will include the fix, so you can use it safely.
Carlos Quintero
iToo Software

suppenhuhn

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Re: Forest Pack Pro / 3ds MAX 2014 Crash when editing Painted Areas
« Reply #16 on: November 12, 2013, 11:47:29 AM »
Sorry - now it's a new problem. When i hit render ( mentalRay ) i got following massage:

PHEN 0.4     14 MB error: Forest and Shader versions don't match (FP = 4, FSHADER = 4)
PHEN 0.4     14 MB error: Forest and Shader versions don't match (FP = 4, FSHADER = 4)

And the forest objects are not rendered. This happens to existing f-objects also to new created f-objects using the modified *.dlo

But i'll switch between these two DLO's for working or rendering - that's not that bad ;-)
« Last Edit: November 12, 2013, 11:56:09 AM by suppenhuhn »

iToo

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Re: Forest Pack Pro / 3ds MAX 2014 Crash when editing Painted Areas
« Reply #17 on: November 12, 2013, 04:59:49 PM »
Sorry, it was my fault: my internal build had not updated the version number (4.1.3 instead 4.1.4), so it doesn't match with the Mental Ray shader.

I just sent you a new patch.
Carlos Quintero
iToo Software

suppenhuhn

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Re: Forest Pack Pro / 3ds MAX 2014 Crash when editing Painted Areas
« Reply #18 on: November 14, 2013, 09:58:22 AM »
THIS is real support... many company's can take a leaf of your book!

Thank you very much!!