Hello,
I have noticed a big slowdown in scene performance when using Forest Set to assign surfaces. I have multiple forests using a surface that I need to change with different jobs, and initially it seemed like a great way to quickly update the surfaces. However, I have noticed a massive slowdown in the scene performance - cloning objects, deleting objects, adding new objects etc, all come with a really big delay (sometimes 30seconds or more). I tested this morning, and freezing all the FP objects didn't help. Disabling them all instantly fixed the slowdown. So I have manually assigned the actual surfaces to my FP objects, and the problem is fixed.
This is a real shame, as it seemed like such a useful tool but now I won't be using it as it just costs too much time on a day to day basis editing the file, unless there is a bug fix.
I'm running Max 2024, Forest Pro version 8.2.2