Forest Pack > Forest Pro (*)

Distribution along Path - Select models per spline

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Paul Roberts:
Thanks for the extra information. Unless you are using Forest Colour, then RailClone could be a solution. It is also capable of instancing and huge amounts of geometry. If you use RailClone for high poly objects it's a good idea to do the following:


* Disable Bend and Slice for all segments
* Set Generator> Bevel Mode to NoneIn that way, you can be sure that all objects are instanced and efficient. Another option if you really need to use Forest Pack might be to just distribute triangles using RailClone and then use them as Markers to place geometry in Forest Pack.





Cheers,
Paul

blanker:
Thank you Paul for investigating it. Really appreciate it!

RailClone can be a good solution for that if we need to scatter one plant.
Probably the limitation (or complication) of this method would be when we need to scatter more plants (3-4-5 or more) since as far as I know RailClone behaves differently with materials and there should single Multi/Sub material applied to the whole RailClone object in contrary to Forest Pack which picks individual materials for each model/geometry. So if we'll use more plants we'll need to combine their materials into one massive Multi/Sub material and reassign all Material IDs for the geometry elements to make sure that materials won't get mixed up. And if we'll need to add extra plants later one it'll turn into massive headache.

So the second solution would work better for that where RailClone will be used as a marker to distribute Forest Pack objects.

Probably it's still would be nice to have this simple setting within ForestPack to randomize distance between instances along the spline to avoid these more complicated work arounds. Is it possible to implement it from the technical point of view?
I remember that MultiScatter had this option back in the days (haven't used it for ages now)


Thanks

Paul Roberts:
Hi!

We've added randomising the position on splines to the wish list. In the meantime, you might be interested to know that RailClone can take the materials from the source objects now. All you need to do is enable Use Segment Colour from the style rollout. No more creating multi-sub object materials - hurrah!



Cheers,
Paul

blanker:
Thanks Paul!

And big thanks for the tip about RailClone! It might seems as a small tick in the settings, but it's a true game changer for complex setups. Hurrah indeed!

Cheers

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