Yes.
Watched the Boston presentation from 2012 (actually got a little nervous of his wild movement in the recorded viewport while explaining- but well..) and saw the vertex paint part.
He did not show the process of making the orientation follow the painting but showed how to use vertex paint in general (as he had collapsed the stack by that time already..) so I can only assume he did it by hand but this would have taken quite a while to get it done right!
If there's some magic trick I missed tell me, otherwise the same procedure applies to vertex paint as well as to viewport canvas use in a similar way- both with its advantages.
Not REALLY practical so far. Maybe with some 3rd party plugin, I recently posted some request on cgarchitect, maybe..
Thanks a lot for your effort!! I really appreciate it!
There is still this question of how to gain a more jagged edge for distribution as mentioned above..
I dont want to mix and mess this all up, should I recreate the question in another thread?
Regards
Niko