Hi
I have maybe some easy task, but still maybe there is a quick solution or settings for this.
I'm trying to populate crystals over the object surface, please see the screenshot -
(this was done in custom edit mode )
I tried different patterns and settings, but cannot get forest make similar result automatically
I hope there must be some way to make it working
Thanks
P.S.
the idea is to populate objects as dense as possible so they are not overlapping
(using set of geometry objects - scale 20%, 40%, 60% ...)