Forest Pack > Forest Pro (*)

Edge Boundary Checking not consistent

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Tom_1028:
Hi,

I try to scatter some mulch on a basic plane using the 'Bark Natural Dark' preset.

I face the 'Error on material override' issue as already described here: https://forum.itoosoft.com/forest-pro-(*)/just-upgraded-to-fp8-error-on-material-override/

And additionally I have two other issues:

1)  The mulch doesn't look like the preset thumbnail.
     Instead it's rendered with two contrasted colors (look at the attached screenshot)

2) I want nice cut boundaries: so I ticked Boundary Checking > Edge, and also Material > Optimize Materials, but the Boundary Checking is not consistent: it works correctly on some patches, but not on all of them.

I didn't have these issues with previous of Forest Pack Pro.

Thank you in advance for your help, much appreciated.


* 3ds Max 2022.3.6 Security Fix (24.0 - 24.3.6.3521)
* Corona 8 Hotfix 2


BD1347:
There's definitely something going on with boundary checking. It works fine in the previous version. Now in the same scene with the same edge boundary setting it doesn't work.

Paul Roberts:
HI,

Please accept our apologies, there seems to be an issue with the Boundary Checking modes. We're looking into it and we hope to release an update to fix it as soon as possible.

Best,
Paul

Tom_1028:
Hi,

Did you have a chance to look into my issue?

Your support is appreciated.

RealViz:
Confirming the error. It also appears. Only sometimes....

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