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Author Topic: Maintaining scale on variing heights - hanging lamps  (Read 3331 times)

Paul Roberts

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Re: Maintaining scale on variing heights - hanging lamps
« Reply #15 on: January 28, 2015, 11:04:03 AM »
Hi,

Thanks for the kind words, I'm glad we could help out.

Thanks too for the suggestions. I've added the lights idea to out libraries wishlist. As for the helper object, unfortunately RailClone cannot use non-geometric objects (such as lights), because it's a procedural geometric object. In the past we have tried some tricks to sidestep this limitation (specifically to create lights), but so far we are not entirely satisfied with the results. That said we haven't discarded this idea for a future version, if we find a feasible way to implement it.

Cheers,

Paul
Paul Roberts
iToo Software

raistlin

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Re: Maintaining scale on variing heights - hanging lamps
« Reply #16 on: January 30, 2015, 03:13:45 PM »
Maybe a way where we can replace a helper/ detachable polygon/ group?... Or a pivot which it could be kept on each new object and where we can send our object to scatter... For sure it could be interesting...
But in another way Vray could have a shader to transform everything in a light.. Not "optimised" but still a solution...

In all, i'm interestd by that post... :)
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