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Author Topic: Equivalent to Forest color map with non-forest objects  (Read 180 times)

RG1597

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Equivalent to Forest color map with non-forest objects
« on: February 27, 2019, 09:28:18 PM »
Does anyone know if the forest color map will work on non forest objects? Specifically a load of instances that have their own diffuse map already, but I was hoping to overlay another colour map to randomise between the instances like with the tint mode on forest color 'get colour from map'?

Michal Karmazín

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Re: Equivalent to Forest color map with non-forest objects
« Reply #1 on: March 01, 2019, 02:43:36 PM »
Hi,

As mentioned in this "Replace forest color map / instanciate" tightly related post on our forum:

"Well, at present the Forest Color map only works with objects that are a part of a Forest Pack object.

Depending on render engine used, you might find useful V-Ray's VRayMultiSubTex map - using the Random by Node handle mode / Corona's CoronaMultiTex map - the Instance mode or any third-party plug-ins for similar purposes like CG Source's MultiTexture map (free) or VizPark's Crossmap (paid)."


Once such object will be handled within the Forest Pack plug-in, the Forest Color map will work as supposed.

Let me add, that for these purposes (specially when having multiple objects) you may find useful the ObjectsToForest / InstancesToForest script - and this way you'll have access to many Forest Pack tools (as the Forest Color and others).

Hope that helps.

Best regards,

RG1597

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Re: Equivalent to Forest color map with non-forest objects
« Reply #2 on: March 05, 2019, 09:35:33 AM »
Thanks, I'd not come across crossmap, that looks handy.

Those scripts look good too.