Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: RG1597 on February 27, 2019, 09:28:18 PM

Title: Equivalent to Forest color map with non-forest objects
Post by: RG1597 on February 27, 2019, 09:28:18 PM
Does anyone know if the forest color map will work on non forest objects? Specifically a load of instances that have their own diffuse map already, but I was hoping to overlay another colour map to randomise between the instances like with the tint mode on forest color 'get colour from map'?
Title: Re: Equivalent to Forest color map with non-forest objects
Post by: Michal KarmazĂ­n on March 01, 2019, 02:43:36 PM
Hi,

As mentioned in this "Replace forest color map / instanciate (http://forum.itoosoft.com/index.php?topic=3910.msg15233#msg15233)" tightly related post on our forum:

"Well, at present the Forest Color map only works with objects that are a part of a Forest Pack object.

Depending on render engine used, you might find useful V-Ray's VRayMultiSubTex map - using the Random by Node handle mode / Corona's CoronaMultiTex map - the Instance mode or any third-party plug-ins for similar purposes like CG Source's MultiTexture map (free) or VizPark's Crossmap (paid)."


Once such object will be handled within the Forest Pack plug-in, the Forest Color map will work as supposed.

Let me add, that for these purposes (specially when having multiple objects) you may find useful the ObjectsToForest  (http://forum.itoosoft.com/index.php?topic=2929.msg12480#msg12480)/ InstancesToForest (http://forum.itoosoft.com/index.php?topic=2929.msg14392#msg14392) script - and this way you'll have access to many Forest Pack tools (as the Forest Color (http://docs.itoosoft.com/display/FORESTPACK/Forest+Color) and others).

Hope that helps.

Best regards,
Title: Re: Equivalent to Forest color map with non-forest objects
Post by: RG1597 on March 05, 2019, 09:35:33 AM
Thanks, I'd not come across crossmap, that looks handy.

Those scripts look good too.