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Topic: Forrest Pack Reference (Read 43 times)
JG_archviz
Jr. Member
Posts: 64
Forrest Pack Reference
«
on:
Today
at 11:51:35 am »
I've trouble to understand why its not working - rendering.
One ForrestPack Object is distributing Planters - which each has randomly placed Mesh-faces with ID10 as a "reference" for distributing vegetations.
The other Forrestpack Object is having various Plant Models as geometry and are distributed by "Reference" Mode - using "Mesh Faces" - items by Face 1 and because the other forrestobject reordered the various materials... ID 10 became ID 8 ... so its ID 8.
I do see the Plants have been correctly distributed with point-clouds... its also not too much geometry produced. i increased max items and max faces...
But it doesnt show when rendering.
It does show if i convert the Forrest-Objects with all the vegetations into a mesh and collaps it down to a mesh. then its rendering as it should be .
Any Idea why it doesn't work as i thought it should?
Max 2025 and Forrestpack 9.2.4 and Corona 13
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JG_archviz
Jr. Member
Posts: 64
Re: Forrest Pack Reference
«
Reply #1 on:
Today
at 11:55:11 am »
i guess i found out myself... when finding a answer to using rail-clone and "instancing off" ...
So i set the FP_Planter object render mode to mesh not automatic. that worked then.
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Michal Karmazín
ITOOSOFT
Hero Member
Posts: 3049
Re: Forrest Pack Reference
«
Reply #2 on:
Today
at 12:04:09 pm »
Hi,
Exactly, changing the
Render Mode
of the Forest object that is used as the reference for the other one from
Automatic
to
Meshes
(under the
Display
rollout) should resolve the issue.
Best regards,
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