Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: FQ1241 on March 15, 2016, 09:21:20 PM
-
Hi all, i am using surface UV mode to distribute bushes on many different levels of a building.
Area becomes disabled so I cant exclude areas. Any other similarly quick ways to exclude areas?
I am at a loss.
I would use point mode to if I could, anything similar that I can do when using surface uv?
Thanks Much!
J
-
Hi,
I would suggest you to check our Populate Building Interiors (http://www.itoosoft.com/tutorials/tutorial_populate_buildings.php) tutorial where you can find a possible solution (using a map for each floor with a white area where you want to distribute items and a black area where you do not).
For example to create a white map in UV Space -1 to 2 and ensure that all polygons needed for distribution are mapped to that area.
Hope you'll find it useful.
Best regards,
-
cool thanks! saw the video, I will try it out, the image you attached helps!