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Author Topic: Facing camera faces 180 the wrong way!  (Read 1854 times)

simon.keay

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Facing camera faces 180 the wrong way!
« on: December 10, 2012, 03:18:17 PM »
I'm looking for some guidance- we are using Forest pro to distribute 3d people models.
When using faces camera it works beautifully Except- they all face 180 the wrong way.
Any ideas how I can flip them?

Thanks!

iToo

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Re: Facing camera faces 180 the wrong way!
« Reply #1 on: December 10, 2012, 03:56:33 PM »

Probably the Pivot point of the model is not oriented to the right way.

Please, rotate the object using Adjust Pivot->Affect Object only. That should solve the problem.

Carlos Quintero
iToo Software

simon.keay

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Re: Facing camera faces 180 the wrong way!
« Reply #2 on: December 11, 2012, 03:25:55 PM »
Thanks for your reply,
I tried editing the pivot and it seems to have no effect- please see attached screen shot of a test scene

When I adjust parameters such as radius there is instant feedback to the Forest pack objects but none with pivot. Even here with pivot upside down.

Please tell me where Im going wrong!

Thanks again,
Simon

simon.keay

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Re: Facing camera faces 180 the wrong way!
« Reply #3 on: December 11, 2012, 04:40:25 PM »
I found that rotating the reference models works so  I suppose that'll nullify the question.
thanks anway!

iToo

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Re: Facing camera faces 180 the wrong way!
« Reply #4 on: December 11, 2012, 06:32:59 PM »
Yes, the key is to use Adjust Pivot->Affect object only, which is slightly different to Affect Pivot only.
Carlos Quintero
iToo Software