Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: a_nak on June 08, 2018, 10:49:02 PM

Title: Feature Request - Camera Visibility
Post by: a_nak on June 08, 2018, 10:49:02 PM
It would be great to have the ability for the Camera Visibility Limit to detect when a VR images it being rendered so it processes all the geometry, essentially temporarily disabling the limit.  This could possibly be done by detecting which Camera Option is selected in Render Settings. If a 6x1 or Spherical is selected it would disable the visibility limit on render.

Other option would be to add the Toggle in the Forest Lister so you can quickly turn on and off the limit for all FP objects. when a scene is full of FP objects it can be time consuming and tedious to keep turning on and off.

if there is already a way around this, i would be very interested to learn. thanks.
Title: Re: Feature Request - Camera Visibility
Post by: iToo on June 09, 2018, 09:32:29 AM
Yes, actually it's possible to copy Camera parameters to all FP objects in the scene: just set one of them, and click the "Copy" button in the Camera rollout (at top, just besides "Clear").

I hope that helps.
Title: Re: Feature Request - Camera Visibility
Post by: a_nak on June 09, 2018, 08:01:56 PM
that's HUGE help. thank you! you literally replied right as i was about to go into scene and manually update all the FP objects today.  8)
Title: Re: Feature Request - Camera Visibility
Post by: MO2638 on August 23, 2018, 09:31:47 AM
Yes, actually it's possible to copy Camera parameters to all FP objects in the scene: just set one of them, and click the "Copy" button in the Camera rollout (at top, just besides "Clear").

I hope that helps.

It's a great trick...but I have some xref-Scene with dedicated forest item. In this case, I must open all Xref-scene file and fix it each?

tnsk!!!
Cristian
Title: Re: Feature Request - Camera Visibility
Post by: Rokas on August 23, 2018, 11:28:00 AM
Well, yes. Copy function copies parameters to scene Forest objects. You can merge Forest Pack objects. Copy and merge back as workaround.