I'm afraid this is a limitation because the way that interactive render works:
Forest generate their items for viewport and render in two different ways: For viewport, usually the number of items is lower (according to Display->Limits), it's necessary to create a viewport model (mesh or Point-cloud), etc.
Instead, in render mode Forest must generate all items, and the viewport model is not necessary.
But Corona interactive is a hybrid mode, not defined in the Max standards. It works requesting a "render" model to the scene, and then displaying it on the viewport.
Forest is not be able to work in both modes simultaneously, so while the render mode is active there is not a visible mode for the viewport.
Unfortunately there is not a simple way to fix this issue. We should modify critical sections in the Forest core, and that would cause undesirable side effects with other renderers or features.