Hi! I'm currently exploring and learning UE 5 and I've come across a problem with exporting Forest Ivy into Unreal, not that I've already tried the normal forest pack objects, Ivy doesn't seem to be recognized by Forest Tools as a Forest Object. I've tried turning it into mesh and exporting it into Unreal by using Datasmith but the textures does not properly translate into Unreal, giving the leaves just a color bitmap and no actual diffuse images/textures. It could be because Datasmith does not properly read Corona Bitmaps but I'm pretty sure I'm wrong. The mesh properly converts into Unreal and Nanite if converted into mesh in 3Ds Max but the leaves disappear when I directly Datasmith while the ForestIvy isn't a mesh even if the viewport mode is set to Mesh. What steps do I have to make to make the export work properly?
What I have not tried is the one where I use snapshots to create meshes for Forest Ivy and distributing them into a Forest Object spline then exporting with Forest Tools, I will try it now and hopefully it works. Thank you!