Hello,
So this is a 2 part question I suppose. Because the UI does NOT show tooltips, which it should because they would be VERY helpful, when you have geometry in the list with long names, like is generated from the library presets, you cannot tell which ones they are. In this example somehow the Name field got populated, which does allow you to at least scroll your cursor around to see the whole filename, but after it is named you can't determine what object it represents in the scene. So IMO this field causes more harm than it would ever do good. Is there anyway to determine what object the geometry entry in the list represents in the scene?
Secondly, what are the copy and paste buttons supposed to do? At first I thought they would allow me to copy objects in the geometry list and paste them into another FP object, but that does not work. Nor do they copy/paste objects in the same FP object.
thx