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Author Topic: Scale from height  (Read 30 times)

CharlyRT

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Scale from height
« on: July 12, 2025, 09:23:14 pm »
Hi
I was modelling a vase with attached details
I manage to reproduce in some sort of way, but I was wondering a better way to handle the scale in top and bottom
I tried with Alttiude Range, Probability Map in Scale and with some effects but couldnt know how to do it
What helped in way was using UV Transform Scale in Surface but the scale its not the same
I attach my "solution" and reference images