Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: NT3334 on July 08, 2019, 06:31:39 PM

Title: Forest Library, Gamma & Materials
Post by: NT3334 on July 08, 2019, 06:31:39 PM
Hi

When using the library presets they render very dark. To solve this I copy the multi material from forest to the Slate Editor and import the textures with a gamma of 1.

I don't understand why this is because my settings should allow the library items to render correctly - my settings for 3ds Max 2016 and VRay Next GPU 4.2 are below;

Title: Re: Forest Library, Gamma & Materials
Post by: Rokas on July 09, 2019, 07:57:47 AM
We can take a look in Your whole scene setup if You could attach or share (https://forum.itoosoft.com/faq/how-to-send-a-file-to-itoo-software) Your archived scene file.
Title: Re: Forest Library, Gamma & Materials
Post by: NT3334 on July 09, 2019, 11:52:55 AM
Below are two renders using the free shader ball supplied by BBB3.

One shows it with the default FP settings with a gamma of 2.2 (darker). The other is with the bitmaps imported at a gamma of 1.0 (brighter).

I will PM you with the link to the archive file.
Title: Re: Forest Library, Gamma & Materials
Post by: Rokas on July 09, 2019, 03:20:26 PM
Brighter version does not look natural for me. Anyway Gamma settings for diffuse maps should be left at 2.2 for our library assets.