I am using:
Forest pack pro 7.1.1
vray next, update 3.2 (4.30.02 build 00001)
3ds max 2020 latest update
Here's a head scratcher for you guys
^ This is rendered from a static camera with nothing animated, so the velocity pass should be completely grey. the grass is respecting the Edge setting under the area rollout, but in the velocity pass the forest objects are lit up like Baghdad
^ By setting the <[display] render> mode to meshes, this resolves the velocity issues on forest objects, perfectly fine for the hedges but the grass suddenly no longer respects the edge setting
Thanks for the great product, any ideas or workarounds would be much appreciated!