Itoo Software Forum
Forest Pack => Forest Pro (*) => Topic started by: leonardo.afanador on February 23, 2016, 02:20:36 PM
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hi,
Does boundary edge mode works in conjunction with forest LOD?
I'm trying to optimize a grass preset for an animation but when I use lod, It seems that doesnt take into account edge mode.
thank you
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Hi,
Yes, the Edge Boundary Checking mode is compatible with the Forest LOD (http://docs.itoosoft.com/display/FORESTPACK/Forest+LOD) feature and all should work correctly. Would you mind to specify more in detail the issue you're facing? Thanks in advance.
Best regards,
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I´m attaching the scene and a render.
I allways strugle doing large grass areas, specially for animations
scene: http://bit.ly/1RZEPdJ
thank you
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Thanks for the scene. LOD was not the problem, but a bug with Distribution->Collisions->Radius, which affects to Edge Mode even if collisions checking is disabled.
I just fixed the bug for the next Forest update.
To fix it in your scene, please do this:
1) Turn on Distribution->Collision, so you can modify the Radius value.
2) Set Radius = 100%
3) Turn off Collisions.
4) Click Display->Update to rebuild the object.
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thank you carlos!
It worked!