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Topic: Preset Material (Read 1377 times)
Bobby Parker
Sr. Member
Posts: 256
Preset Material
«
on:
April 22, 2016, 04:45:39 AM »
I just spend 1/2 hour twice, creating a custom grass texture, however, the material keeps resetting. What's up with that?
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iToo
Administrator
Hero Member
Posts: 4399
Re: Preset Material
«
Reply #1 on:
April 22, 2016, 08:41:57 AM »
Have you assigned the material directly to the Forest object ?
If so, that is not the right procedure. The material must be assigned to the Custom Object or defined in
Geometry->Material
, because it would be one material for each geometry.
Yon can find the details and procedures
here
.
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Carlos Quintero
iToo Software
Bobby Parker
Sr. Member
Posts: 256
Re: Preset Material
«
Reply #2 on:
April 22, 2016, 04:29:52 PM »
I tried several ways. Even if I change the Forest Pro diffused, it changes it back to the default.
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iToo
Administrator
Hero Member
Posts: 4399
Re: Preset Material
«
Reply #3 on:
April 22, 2016, 04:45:14 PM »
There is not any reason that would cause that behaviour. Forest builds its own multi-sub material, collecting the materials defined in the Geometry list, but doesn't modify them.
Please,
send us
a test scene and tell me what steps do you follow exactly. Thanks.
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Carlos Quintero
iToo Software
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