Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: Capital Pixel on May 06, 2020, 07:29:33 PM

Title: Forest Pack Forgets all material editor changes in 3ds Max & Vray
Post by: Capital Pixel on May 06, 2020, 07:29:33 PM
I had a project in which I altered the texture of forest pro trees via the material editor using the color correction map. I got all the trees and grass the way I wanted them to be, and it rendered fine. At some point I had to go to another project so I set the project folder to that other project. Later setting the project folder back to the initial project (the one with Forest Pro assets) resulted in all the changes I made to the texture to revert back to their preset state.

When I eyedropper the material that is on the grass it seems to make a new texture from the old altered one, but it also has all the color correction maps and simply not express them anymore.

3dmax 2018
Vray 4.30.01
Title: Re: Forest Pack Forgets all material editor changes in 3ds Max & Vray
Post by: Capital Pixel on May 06, 2020, 07:58:33 PM
Forgot to mention: I've tried re assigning the material through forest pack pro modifier tab setting, and I have tried assigning the old texture (if still stored in the slate editor) but neither express the old settings in render
Title: Re: Forest Pack Forgets all material editor changes in 3ds Max & Vray
Post by: Capital Pixel on May 06, 2020, 08:52:04 PM
Not allowing Forest Pack pro to automatically link to its files seems to allow the old settings if I link each map manually. The issue with this is it will no longer keep generated grass geometry at all, and the whole process is very cumbersome.
Title: Re: Forest Pack Forgets all material editor changes in 3ds Max & Vray
Post by: Rokas on May 07, 2020, 07:42:01 AM
Hi thanks for contacting us.
I have just tried to replicate steps You wrote and it works as expected here.
Maybe You did something else to reset custom material.