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Author Topic: FP 0.9 Limit to visibility  (Read 628 times)

Nico3D

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FP 0.9 Limit to visibility
« on: March 25, 2021, 03:47:16 PM »
Hi,

I've just updated FP in 0.9, but I still have the issue that if I click in perspective it's missing the position/distribution. And I see like "full or dense" for example. Is it correct?
Because in this way I can not see exactly which "objects" I'm seeing if I want to add something else. I should jump between camera view and perspective.
Why it's not possible to keep the "limit of visibility" in every views independently where I click? So "Enable on Viewport" is or yes or not.
I'm asking because maybe you can't do it.

Thank you
Nico

Nico3D

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Re: FP 0.9 Limit to visibility
« Reply #1 on: March 25, 2021, 04:00:42 PM »
PS. I noticed also that it's only in perspective, whilst in Top remain "enable".

Rokas

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Re: FP 0.9 Limit to visibility
« Reply #2 on: March 25, 2021, 04:01:32 PM »
I see what You mean. Apologies for that. We will refine that.
Rokas

Nico3D

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Re: FP 0.9 Limit to visibility
« Reply #3 on: March 25, 2021, 04:10:17 PM »
Thank you Rokas!
I'm just asking because I usually work in big scenes and it's not easy!eheheheh...
You guys are super efficient...thank you.

Nico