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Author Topic: Distribution map - map channel problem  (Read 1847 times)

kenshin3d

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Distribution map - map channel problem
« on: October 09, 2013, 01:30:32 PM »
Hi!
when i use custom bitmap for distribution map it works fine but for network rendering other machines are looking this bitmap on map channel 0, but bitmap is on map channel 1 and you can't change this in material editor. any advice?
thanks

iToo

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Re: Distribution map - map channel problem
« Reply #1 on: October 09, 2013, 04:15:19 PM »
You can define the channel number in the Distribution Map properties, just below the "Map" slot. On the other hand, the bitmaps assigned in the "Bitmap" slot don't use any map channel, they are handled directly by Forest., through the density parameters.
Carlos Quintero
iToo Software