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Author Topic: Forest Pack to Pflow Particules  (Read 1290 times)


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Forest Pack to Pflow Particules
« on: December 16, 2016, 11:53:31 AM »

I would like to convert all my forest pack objects to Pflow particule, to make them fly away in pflow.
i would like to keep the the same shape, same scale, and same position.

Do you know what is the best way to achieve  it?

I have tried some possibilities but none working very well.

(I know how to code/script, i am not afraid about it ;)

Thank you very much

Paul Roberts

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Re: Forest Pack to Pflow Particules
« Reply #1 on: December 16, 2016, 05:57:15 PM »

This is possible using a Mesher object and Forest's UV mode. To see an example of this setup here's a short video that may help (starts at 01:15). You can also download the scene files used in this presentation from here:!ArYqGz7mKDNEoSkesXFQkkGogpi0

There's no sound I'm afraid but with the source file is should be pretty easy to understand. You can also see another thread about this here.

I hope that helps, please let me know if you have any further questions.

Many Thanks,

Paul Roberts
iToo Software