Itoo Software Forum

Forest Pack => Forest Pro (*) => Topic started by: IT1371 on October 22, 2015, 12:59:01 PM

Title: Forest preset materials gamma
Post by: IT1371 on October 22, 2015, 12:59:01 PM
I am working with Forest for some time now and I never bothered about that, but I was never able to achieve the look of the preview images in the preset library.
I don't even use them that much but when I do I am never happy with the result. All grass and vegetation have that acid-green look.

My settings are pretty much common (I use V-Ray 3.20.02)
Gamma 2.2 (Reinhard 1.0 and output 2.2)
VrayHDRI and Dome with some hdr from VizPeople vol.2
3Ds Max Physical Camera EV-14 for exteriors. WB 6500K.

What settings do you recommend?



Title: Re: Forest preset materials gamma
Post by: Michal KarmazĂ­n on October 22, 2015, 06:00:24 PM
Hi,

First let me mention, that presets bundled with Forest Pack are "LWF ready", so there shouldn't be any gamma issue on commented set-up.

I'm afraid, that there are no "universal settings" as the final look depends mainly on the lightning set-up (in your case mainly on used HDRi map). Please double check if your scene is not slightly overexposed. The scene used for thumbnails renders has really simple set-up (similar to yours one): a VRayLight (Dome type) with a VRayHDRI map loaded.

Feel free to get inspired by settings mentioned for example on http://www.peterguthrie.net/blog/ or http://bertrand-benoit.com/blog/, where you can find a lot of useful informations.

Attaching render of the "Common grass 01 (detail)" preset using the freely available "BBB3 Vray Mat Scene (http://www.turbosquid.com/FullPreview/Index.cfm/ID/672841)" without changes.

To tweak the final look of the preset I would suggest you to add a Color Correction map(s) and adjust it in a desired way.

Best regards,
Title: Re: Forest preset materials gamma
Post by: IT1371 on October 23, 2015, 09:14:40 AM
Thank you for your reply, I will look into it.