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Author Topic: Forest Tools : Conversion of the number of renderings  (Read 1723 times)

SL7359

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Forest Tools : Conversion of the number of renderings
« on: July 04, 2014, 01:39:29 PM »
wishes The option which converts the number of RenderTime into ForestTools.

Thanx
« Last Edit: July 04, 2014, 01:42:56 PM by SL7359 »
OakCorp Japan
Yuji Yamauchi
3dsMax[Latest]/Geforce GTX 1080/Windows10 Pro/ V-Ray for Max[Latest]/GrowFX[Latest]

iToo

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Re: Forest Tools : Conversion of the number of renderings
« Reply #1 on: July 04, 2014, 01:50:25 PM »
Sorry, but i don't understand your request... please, would you detail it ?
Carlos Quintero
iToo Software

SL7359

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Re: Forest Tools : Conversion of the number of renderings
« Reply #2 on: July 15, 2014, 09:04:18 AM »
ForestTools is Instantiate with the number of Viweport displays (Max items).
But I want to Instantiate with the number of renderings.

It will solve the viweport Max items is increased.
But it is more useful to add to ForestTools the option which creates an instance by a Render number.





« Last Edit: July 15, 2014, 09:09:41 AM by SL7359 »
OakCorp Japan
Yuji Yamauchi
3dsMax[Latest]/Geforce GTX 1080/Windows10 Pro/ V-Ray for Max[Latest]/GrowFX[Latest]

iToo

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Re: Forest Tools : Conversion of the number of renderings
« Reply #3 on: July 15, 2014, 09:31:19 AM »
Yes, Forest Tools works in this way as a safe measure.
To get the same result as render, just increase "Display->Viewport Max items" to a high value, and next use Forest Tools.

This two-steps procedure is more safe, because avoids to collapse Max, in cases where the number of instantiated items is huge. In some way, the user is required to test the result on viewport, before creating the items.
Carlos Quintero
iToo Software

SL7359

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Re: Forest Tools : Conversion of the number of renderings
« Reply #4 on: July 15, 2014, 12:42:20 PM »
Ok. Understand.
This is a request from my customer.

Thank you.
OakCorp Japan
Yuji Yamauchi
3dsMax[Latest]/Geforce GTX 1080/Windows10 Pro/ V-Ray for Max[Latest]/GrowFX[Latest]